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MetaHumanSDK
  • Reference
    • MetaHumanSDK Unreal Engine Plugin
      • Quick Start
      • Setup
      • Text To Speech
      • Audio To Lip sync
      • Chatbot
      • Combo
      • Talk Component
      • Changelog
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  • In-editor usage
  • Runtime generation
  1. Reference
  2. MetaHumanSDK Unreal Engine Plugin

Text To Speech

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Last updated 1 year ago

The plugin provides tools for synthesizing speech from text.

VoiceID male and female are also available for all engines as default synonyms for voices.

In-editor usage

To use the TTS option from the editor and generate a sound asset, you need to do the following:

  1. go to the folder, in the Content Browser right-click on an empty space

  2. on the context menu select Create Speech from Text tab.

The ​​generation window pops up on the screen. Here you need to fill in the Engine and Voice fields with the values from the table above. In the Text field enter the phrase to be voiced.

Press Generate button

As a result you get the sound asset generated from the text.

Runtime generation

You can use this option while the application is running. To do this, use the TTSTextToSpeech method through the MetahumanSDKApiManager subsystem.