3D Face Reconstruction
API METHODS
POST
/run_pipeline
Getting face texture and head model parameters of 3D head model from photo.
For visualization use GLB Constructor Service.
Model parameters:
result.face.textureUrl
string
UV Texture path saved .png file into /static directory.
result.face.blendShapes
list
Shape blendshapes. List 80 long with float.
result.face.blinkCorrectionCoeff
int
Coefficient for corrective blink blendshape.
result.hair.color
string
Hex RGB color code of hair.
result.hair.type
string
Type of hairstyle (long/short/ponytail and straight/wavy).
result.gender
string
Gender class of input image.
result.skin.color
string
Hex RGB color code of skin.
result.accessories
list
List of accessories. List of strings.
Method for 3D Face Reconstruction
POST
https://api.metahumansdk.io/face_recon/run_pipeline
Getting face texture and head model parameters of 3D head model from photo.
Request Body
token*
string
Registered token.
image_bytes*
binary
Photo of a person in full face or half a turn. Supported file formats: JPG, PNG, HEIC. Maximum file size: 10 MB.
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